I finally finished it 😃
I'm writing this because I barely had time for it, it's already been forgotten.
It was an interesting challenge, as there were full-length reference images that only showed certain details, so in the end I combined them and this is how it came to be.
I loved doing the texturing. I tried to get as close to the original as possible.
I did really well with the eyes, I combined 4 types of gradient alpha textures and blur and warp to achieve the effect. When turned off, it's not black but 80% dark.
polygon count 60k quad, 90k tri